Appears in preset: Core read
- Videoball
Medium confidence on qualitative history; low confidence on exact revenue/profit because no official unit sales, publisher contracts, platform revenue, or development budget were public. SteamSpy/SteamDB are proxies, not ledgers.
Sources: steamspy.com; steamspy.com; steamdb.info.
- Rocket League
Confidence/caveats: Founder/team details and exact contracts are not fully public, and present economics reflect Epic ownership more than the original indie launch. Private contracts, exact production budgets, exact recoupment schedules, and complete lifetime revenue are not public; this file uses public source URLs inline per the IGA prompt at iga.outright.io.
Sources: store.steampowered.com; gamedeveloper.com; gamedeveloper.com.
- Killer Queen Arcade
Medium-high confidence on qualitative history and cabinet price/location claims; low confidence on exact revenue/profit because COGS, distributor/manufacturer shares, number of cabinets sold, service revenue, and KQB sales terms are not public.
Sources: bumblebeargames.com; killerqueenarcade.com; killerqueenarcade.com; steamdb.info.
- Nidhogg
Confidence/caveats: Precise budgets, units, collaborator compensation, and long-tail revenue are not public. Private contracts, exact production budgets, exact recoupment schedules, and complete lifetime revenue are not public; this file uses public source URLs inline per the IGA prompt at iga.outright.io.
Sources: store.steampowered.com; venuspatrol.com; store.steampowered.com.
- FTL: Faster Than Light
Confidence is high on release, price, developer, review counts, Kickstarter scale, and broad business structure; confidence is lower on exact lifetime unit sales, net revenue, soundtrack royalty terms, contractor compensation, and platform-specific sales mixes because those are not publicly disclosed.
Sources: store.steampowered.com; backerkit.com; subsetgames.com.
- ROUNDS
Confidence/caveats: Individual creator credits, exact units, and costs are not fully public in the reviewed sources. Private contracts, exact production budgets, exact recoupment schedules, and complete lifetime revenue are not public; this file uses public source URLs inline per the IGA prompt at iga.outright.io.
Sources: store.steampowered.com; landfall.se; store.steampowered.com.
- Into the Breach
Confidence is high on release data, price, platform structure, reception, Advanced Edition content, and design process; confidence is lower on exact sales, profit, Netflix terms, physical manufacturing terms, and internal budget because Subset does not publish audited economics.
Sources: store.steampowered.com; subsetgames.com; gdcvault.com.
- TowerFall Ascension
Confidence/caveats: Some origin details are reconstructed from interviews/wiki summaries; exact budgets, revenue, and contracts are private. Private contracts, exact production budgets, exact recoupment schedules, and complete lifetime revenue are not public; this file uses public source URLs inline per the IGA prompt at iga.outright.io.
Sources: store.steampowered.com; gamedeveloper.com; store.steampowered.com.
- Duck Game
Confidence/caveats: Some development details come from interviews and community documentation; exact financial terms and units remain private. Private contracts, exact production budgets, exact recoupment schedules, and complete lifetime revenue are not public; this file uses public source URLs inline per the IGA prompt at iga.outright.io.
Sources: store.steampowered.com; gamecritics.com; store.steampowered.com.
- LIMBO
Confidence is high on release order, current Steam price, Playdead role, 1 million sales milestone, investor buyout, and playtesting; confidence is lower on early budget, exact Microsoft/XBLA economics, investor terms, and platform-by-platform lifetime revenue.
Sources: store.steampowered.com; gamedeveloper.com; gamedeveloper.com.
- INSIDE
Confidence is high on Steam metadata, current price, platform availability, Playdead identity, review counts, and technical-art direction; confidence is lower on exact budget, DFI funding terms, lifetime unit sales, net revenue, special-edition arrangements, and internal profit allocation.
Sources: store.steampowered.com; blog.playdead.com; en.wikipedia.org).
- Ultimate Chicken Horse
Confidence/caveats: Exact founder equity, family/friends investment terms, Kickstarter economics, and sales totals are private. Private contracts, exact production budgets, exact recoupment schedules, and complete lifetime revenue are not public; this file uses public source URLs inline per the IGA prompt at iga.outright.io.
Sources: store.steampowered.com; cleverendeavourgames.com; store.steampowered.com.
- Lethal League Blaze
Confidence/caveats: Exact sales for Blaze, budget, and contract terms are not public in the reviewed sources. Private contracts, exact production budgets, exact recoupment schedules, and complete lifetime revenue are not public; this file uses public source URLs inline per the IGA prompt at iga.outright.io.
Sources: store.steampowered.com; team-reptile.com; team-reptile.com.
- Planet of Lana
Confidence is high on developer, publisher, release date, current Steam price, public review counts, broad platform availability, 1 million player milestone, and sequel existence; confidence is lower on exact sales, Game Pass compensation, Thunderful recoup terms, budget, and profit split.
Sources: store.steampowered.com; vgchartz.com; planetoflana.com.
- Killer Queen Black
Confidence/caveats: Exact unit sales, licensing terms, backend costs, and recoupment are private; this file excludes Killer Queen Arcade as requested. Private contracts, exact production budgets, exact recoupment schedules, and complete lifetime revenue are not public; this file uses public source URLs inline per the IGA prompt at iga.outright.io.
Sources: store.steampowered.com; gamedeveloper.com; delistedgames.com.
- Brawlhalla
Confidence/caveats: Post-acquisition economics are Ubisoft-internal and exact lifetime revenue is private. Private contracts, exact production budgets, exact recoupment schedules, and complete lifetime revenue are not public; this file uses public source URLs inline per the IGA prompt at iga.outright.io.
Sources: store.steampowered.com; news.ubisoft.com; news.ubisoft.com.
- Among Us
Confidence/caveats: Precise revenue, platform split, and creator-attribution weights are private. Private contracts, exact production budgets, exact recoupment schedules, and complete lifetime revenue are not public; this file uses public source URLs inline per the IGA prompt at iga.outright.io.
Sources: store.steampowered.com; innersloth.com; shacknews.com.
- R.E.P.O.
Confidence/caveats: Player-count methodology, exact sales, price history, team size, and future retention are not fully public. Private contracts, exact production budgets, exact recoupment schedules, and complete lifetime revenue are not public; this file uses public source URLs inline per the IGA prompt at iga.outright.io.
Sources: store.steampowered.com; semiwork.se; newzoo.com.
- PEAK
Confidence/caveats: Sales sources are public reports, not audited filings; exact studio split and long-tail retention are unknown. Private contracts, exact production budgets, exact recoupment schedules, and complete lifetime revenue are not public; this file uses public source URLs inline per the IGA prompt at iga.outright.io.
Sources: store.steampowered.com; polygon.com; gamedeveloper.com.
- MECCHA CHAMELEON
Confidence/caveats: Because the game is very recent, all commercial readings are provisional and depend on developer-reported sales and future retention. Private contracts, exact production budgets, exact recoupment schedules, and complete lifetime revenue are not public; this file uses public source URLs inline per the IGA prompt at iga.outright.io.
Sources: store.steampowered.com; store.steampowered.com; store.steampowered.com.
- Balatro
Confidence/caveats: LocalThunk’s anonymity means origin, socioeconomic, and personal-network claims must remain cautious. Private contracts, exact production budgets, exact recoupment schedules, and complete lifetime revenue are not public; this file uses public source URLs inline per the IGA prompt at iga.outright.io.
Sources: store.steampowered.com; playbalatro.com; playstack.com.
- Vampire Survivors
Confidence/caveats: Exact revenue, mobile monetization, platform deals, and post-breakout studio economics are private. Private contracts, exact production budgets, exact recoupment schedules, and complete lifetime revenue are not public; this file uses public source URLs inline per the IGA prompt at iga.outright.io.
Sources: store.steampowered.com; theguardian.com; theguardian.com.
- Slay the Spire
Confidence/caveats: Exact budgets, sales after early milestones, platform split, and China/regional revenue mix are private. Private contracts, exact production budgets, exact recoupment schedules, and complete lifetime revenue are not public; this file uses public source URLs inline per the IGA prompt at iga.outright.io.
Sources: store.steampowered.com; reddit.com; gamedeveloper.com.
- Hades
Confidence/caveats: Exact development cost, royalties, platform advances, and lifetime revenue are private. Private contracts, exact production budgets, exact recoupment schedules, and complete lifetime revenue are not public; this file uses public source URLs inline per the IGA prompt at iga.outright.io.
Sources: store.steampowered.com; supergiantgames.com; gamedeveloper.com.
- Noita
Confidence/caveats: Exact sales, budgets, and revenue are not disclosed; public analysis relies on store/review/community signals. Private contracts, exact production budgets, exact recoupment schedules, and complete lifetime revenue are not public; this file uses public source URLs inline per the IGA prompt at iga.outright.io.
Sources: store.steampowered.com; gamedeveloper.com; store.steampowered.com.
- Laser League / Laser League: World Arena
Confidence/caveats: Original premium sales, IP sale terms, and F2P monetization data are not public; analysis relies heavily on shutdown/delisting signals. Private contracts, exact production budgets, exact recoupment schedules, and complete lifetime revenue are not public; this file uses public source URLs inline per the IGA prompt at iga.outright.io.
Sources: store.steampowered.com; store.steampowered.com; steamcommunity.com.