{"games":[{"path":"/games/videoball/","rank":1,"slug":"videoball","title":"Videoball","urlSlug":"videoball","value":"Public evidence supports a low-to-modest commercial read. Steam owner proxies around ~10k imply about $100k gross list-price on Steam before all deductions, with consoles adding unknown extra revenue; this is not enough evidence to claim profitability. Sources: https://steamspy.com/app/277390; https://steamdb.info/app/277390/charts/; https://steamspy.com/about."},{"path":"/games/rocketleague/","rank":2,"slug":"rocketLeague","title":"Rocket League","urlSlug":"rocketleague","value":"Revenue magnitude, conservative public read: very high; public player scale and Epic acquisition imply a major commercial outcome even without audited lifetime revenue. This is not audited revenue; it triangulates price, public sales/player signals, ownership changes, and storefront evidence. Sources: https://www.gamedeveloper.com/business/-i-rocket-league-i-tops-1-million-concurrent-players-after-free-to-play-switch; https://store.steampowered.com/app/252950/Rocket_League/."},{"path":"/games/killerqueenarcade/","rank":3,"slug":"killerQueenArcade","title":"Killer Queen Arcade","urlSlug":"killerqueenarcade","value":"Public evidence supports materially larger gross potential for the arcade property: 80+ locations at a $14,995 current price is roughly $1.2M+ cabinet retail proxy, before costs/cuts and not counting add-ons, service, venue revenue, merch, tournaments, or KQB sales. Sources: https://killerqueenarcade.com/; https://bumblebeargames.com/products/killer-queen."},{"path":"/games/nidhogg/","rank":4,"slug":"nidhogg","title":"Nidhogg","urlSlug":"nidhogg","value":"Revenue magnitude, conservative public read: moderate public read: enough success for sequel and lasting notoriety, not obviously blockbuster scale. This is not audited revenue; it triangulates price, public sales/player signals, ownership changes, and storefront evidence. Sources: https://store.steampowered.com/app/94400/Nidhogg/; https://store.steampowered.com/app/94400/Nidhogg/."},{"path":"/games/ftlfasterthanlight/","rank":5,"slug":"ftlFasterThanLight","title":"FTL: Faster Than Light","urlSlug":"ftlfasterthanlight","value":"A conservative public read is that FTL generated life-changing, studio-funding revenue for Subset, but exact gross/net\nrevenue is not public. The combination of a $9.99 list price, tens of thousands of Steam reviews, iPad/GOG/Humble\nchannels, soundtrack DLC, and the ability to self-fund later work strongly supports a multi-million-dollar gross\npossibility, but that remains an inference rather than an audited figure. Sources:\nhttps://store.steampowered.com/app/212680/FTL_Faster_Than_Light/; https://subsetgames.com/ftl.html;\nhttps://www.vice.com/en/article/why-it-took-subset-games-so-long-to-make-a-game-after-ftl-412/."},{"path":"/games/rounds/","rank":6,"slug":"rounds","title":"ROUNDS","urlSlug":"rounds","value":"Revenue magnitude, conservative public read: likely meaningful indie-scale revenue, but not enough public data to infer blockbuster magnitude. This is not audited revenue; it triangulates price, public sales/player signals, ownership changes, and storefront evidence. Sources: https://store.steampowered.com/app/1557740/ROUNDS/; https://store.steampowered.com/app/1557740/ROUNDS/."},{"path":"/games/intothebreach/","rank":7,"slug":"intoTheBreach","title":"Into the Breach","urlSlug":"intothebreach","value":"A conservative public read is that Into the Breach likely generated substantial indie revenue and reinforced Subset's\nsustainability, but probably not with the same surprise-magnitude impact as FTL. The $14.99 price, 22k Steam reviews,\nSwitch and Netflix channels, soundtrack, and awards imply strong commercial performance, but exact gross/net revenue\nis undisclosed. Sources: https://store.steampowered.com/app/590380/Into_the_Breach/;\nhttps://subsetgames.com/itb_ae.html;\nhttps://toucharcade.com/2022/08/08/into-the-breach-mobile-interview-subset-games-ftl-nintendo-switch-netflix-games-ipad-iphone/."},{"path":"/games/towerfallascension/","rank":8,"slug":"towerFallAscension","title":"TowerFall Ascension","urlSlug":"towerfallascension","value":"Revenue magnitude, conservative public read: successful indie-scale premium outcome, but public unit/revenue data is incomplete. This is not audited revenue; it triangulates price, public sales/player signals, ownership changes, and storefront evidence. Sources: https://store.steampowered.com/app/251470/TowerFall_Ascension/; https://store.steampowered.com/app/251470/TowerFall_Ascension/."},{"path":"/games/duckgame/","rank":9,"slug":"duckGame","title":"Duck Game","urlSlug":"duckgame","value":"Revenue magnitude, conservative public read: meaningful cult indie revenue likely, but no reliable public lifetime unit figure was found. This is not audited revenue; it triangulates price, public sales/player signals, ownership changes, and storefront evidence. Sources: https://store.steampowered.com/app/312530/Duck_Game/; https://store.steampowered.com/app/312530/Duck_Game/."},{"path":"/games/limbo/","rank":10,"slug":"limbo","title":"LIMBO","urlSlug":"limbo","value":"The conservative public read is at least eight figures in gross list-value potential over time, given more than 1\nmillion sales by 2011 and continued multi-platform sales, but exact net revenue is unknown. Investor buyout and\nplatform terms make founder/studio profit impossible to calculate precisely from public data. Sources:\nhttps://www.gamedeveloper.com/business/-i-limbo-i-hits-1m-sales-mac-version-coming;\nhttps://store.steampowered.com/app/48000/LIMBO/."},{"path":"/games/inside/","rank":11,"slug":"inside","title":"INSIDE","urlSlug":"inside","value":"A conservative public read is that INSIDE likely produced major indie revenue, potentially well above LIMBO's early\ngross on a per-unit basis due to its $24.99 list price and huge Steam review base. However, without platform sales,\ndiscount history, bundles, budget, and net terms, exact revenue magnitude remains an informed estimate rather than a\nfact. Sources: https://store.steampowered.com/app/304430/INSIDE/; https://playdead.com/games/inside/."},{"path":"/games/ultimatechickenhorse/","rank":12,"slug":"ultimateChickenHorse","title":"Ultimate Chicken Horse","urlSlug":"ultimatechickenhorse","value":"Revenue magnitude, conservative public read: likely strong indie success, though no audited lifetime revenue was found in public sources. This is not audited revenue; it triangulates price, public sales/player signals, ownership changes, and storefront evidence. Sources: https://store.steampowered.com/app/386940/Ultimate_Chicken_Horse/; https://store.steampowered.com/app/386940/Ultimate_Chicken_Horse/."},{"path":"/games/lethalleagueblaze/","rank":13,"slug":"lethalLeagueBlaze","title":"Lethal League Blaze","urlSlug":"lethalleagueblaze","value":"Revenue magnitude, conservative public read: strong niche-commercial read, not publicly proven mass-market scale. This is not audited revenue; it triangulates price, public sales/player signals, ownership changes, and storefront evidence. Sources: https://team-reptile.com/author/rpt_dion/; https://store.steampowered.com/app/553310/Lethal_League_Blaze/."},{"path":"/games/planetoflana/","rank":14,"slug":"planetOfLana","title":"Planet of Lana","urlSlug":"planetoflana","value":"A conservative public read is that Planet of Lana is commercially successful enough to justify a sequel and reach more\nthan 1 million players, but its net revenue is harder to infer than sales-led games because Game Pass and publisher\nrecoup are central unknowns. Steam review count and $19.99 price support meaningful revenue, but exact gross/net\nremains undisclosed. Sources: https://www.vgchartz.com/article/465495/planet-of-lana-tops-1-million-players/;\nhttps://store.steampowered.com/app/1608230/Planet_of_Lana/; https://www.planetoflana.com/."},{"path":"/games/killerqueenblack/","rank":15,"slug":"killerQueenBlack","title":"Killer Queen Black","urlSlug":"killerqueenblack","value":"Revenue magnitude, conservative public read: likely limited/moderate at best; public evidence points to under-scale service economics. This is not audited revenue; it triangulates price, public sales/player signals, ownership changes, and storefront evidence. Sources: https://delistedgames.com/killer-queen-black-delisted-online-play-shuts-down-november-30th/; https://store.steampowered.com/app/663670/Killer_Queen_Black/."},{"path":"/games/brawlhalla/","rank":16,"slug":"brawlhalla","title":"Brawlhalla","urlSlug":"brawlhalla","value":"Revenue magnitude, conservative public read: very high public read given 100M+ players, acquisition, and years of live-service monetization. This is not audited revenue; it triangulates price, public sales/player signals, ownership changes, and storefront evidence. Sources: https://news.ubisoft.com/en-us/article/MvVxfuQT6SZ5XnlJY8Pgp/brawlhalla-celebrates-100-million-lifetime-players-with-ingame-event; https://store.steampowered.com/app/291550/Brawlhalla/."},{"path":"/games/amongus/","rank":17,"slug":"amongUs","title":"Among Us","urlSlug":"amongus","value":"Revenue magnitude, conservative public read: very high public read due to enormous concurrent/player scale and cross-platform/licensing reach. This is not audited revenue; it triangulates price, public sales/player signals, ownership changes, and storefront evidence. Sources: https://www.shacknews.com/article/120605/among-us-hit-3-million-concurrent-players-over-the-weekend-says-innersloth; https://store.steampowered.com/app/945360/Among_Us/."},{"path":"/games/repo/","rank":18,"slug":"repo","title":"R.E.P.O.","urlSlug":"repo","value":"Revenue magnitude, conservative public read: very high public read for an Early Access indie if player-count reporting corresponds to paid adoption at scale. This is not audited revenue; it triangulates price, public sales/player signals, ownership changes, and storefront evidence. Sources: https://newzoo.com/resources/blog/r-e-p-o-another-early-access-success; https://store.steampowered.com/app/3241660/REPO/."},{"path":"/games/peak/","rank":19,"slug":"peak","title":"PEAK","urlSlug":"peak","value":"Revenue magnitude, conservative public read: very high indie read: 4.5M reported units at $5-$8 implies major gross revenue before cuts/splits. This is not audited revenue; it triangulates price, public sales/player signals, ownership changes, and storefront evidence. Sources: https://www.gamedeveloper.com/business/peak-has-surpassed-4-5m-sales-within-a-month; https://store.steampowered.com/app/3527290/PEAK/."},{"path":"/games/mecchachameleon/","rank":20,"slug":"mecchaChameleon","title":"MECCHA CHAMELEON","urlSlug":"mecchachameleon","value":"Revenue magnitude, conservative public read: potentially extremely high for an indie if 7M copies at a low paid price is accurate. This is not audited revenue; it triangulates price, public sales/player signals, ownership changes, and storefront evidence. Sources: https://store.steampowered.com/news/app/4704690/view/710026912607505791; https://store.steampowered.com/app/4704690/MECCHA_CHAMELEON/."},{"path":"/games/balatro/","rank":21,"slug":"balatro","title":"Balatro","urlSlug":"balatro","value":"Revenue magnitude, conservative public read: very high premium-indie revenue read: 5M+ units at mid-indie pricing before platform/publisher cuts. This is not audited revenue; it triangulates price, public sales/player signals, ownership changes, and storefront evidence. Sources: https://www.playstack.com/news/balatro-5-million-copies-sold/; https://store.steampowered.com/app/2379780/Balatro/."},{"path":"/games/vampiresurvivors/","rank":22,"slug":"vampireSurvivors","title":"Vampire Survivors","urlSlug":"vampiresurvivors","value":"Revenue magnitude, conservative public read: very high indie read given multi-million sales/downloads and low production cost. This is not audited revenue; it triangulates price, public sales/player signals, ownership changes, and storefront evidence. Sources: https://www.theguardian.com/games/2023/aug/04/baftas-video-game-vampire-survivors-luca-galante; https://store.steampowered.com/app/1794680/Vampire_Survivors/."},{"path":"/games/slaythespire/","rank":23,"slug":"slayTheSpire","title":"Slay the Spire","urlSlug":"slaythespire","value":"Revenue magnitude, conservative public read: very high indie read given 1.5M+ early units and continued long-tail sales. This is not audited revenue; it triangulates price, public sales/player signals, ownership changes, and storefront evidence. Sources: https://www.gamedeveloper.com/business/after-a-worrisome-start-i-slay-the-spire-i-has-sold-more-than-1-5-million-copies; https://store.steampowered.com/app/646570/Slay_the_Spire/."},{"path":"/games/hades/","rank":24,"slug":"hades","title":"Hades","urlSlug":"hades","value":"Revenue magnitude, conservative public read: very high premium-indie read, especially after continued post-1M sales and platform expansion. This is not audited revenue; it triangulates price, public sales/player signals, ownership changes, and storefront evidence. Sources: https://www.gamedeveloper.com/business/-i-hades-i-has-sold-over-1-million-copies-in-under-two-years; https://store.steampowered.com/app/1145360/Hades/."},{"path":"/games/noita/","rank":25,"slug":"noita","title":"Noita","urlSlug":"noita","value":"Revenue magnitude, conservative public read: strong indie read, likely significant but not publicly quantifiable as blockbuster. This is not audited revenue; it triangulates price, public sales/player signals, ownership changes, and storefront evidence. Sources: https://store.steampowered.com/app/881100/Noita/; https://store.steampowered.com/app/881100/Noita/."},{"path":"/games/laserleague/","rank":26,"slug":"laserLeague","title":"Laser League / Laser League: World Arena","urlSlug":"laserleague","value":"Revenue magnitude, conservative public read: likely low/moderate and under expectations for a service game; no positive public sales milestone was found. This is not audited revenue; it triangulates price, public sales/player signals, ownership changes, and storefront evidence. Sources: https://steamcommunity.com/games/570460/announcements/detail/6169409105099688067; https://store.steampowered.com/app/570460/Laser_League_World_Arena/."}],"group":"assessment","kind":"dimension","label":"Revenue magnitude: conservative public read","paths":{"html":"/dimensions/revenuemagnitudeconservativepublicread/","json":"/dimensions/revenuemagnitudeconservativepublicread/index.json"},"presets":["business"],"rank":31,"schemaVersion":1,"slug":"revenueMagnitudeConservativePublicRead","urlSlug":"revenuemagnitudeconservativepublicread"}